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Moxonomy

Reduce to Memory

Sorcery — Lesson1 generic manaWhite manaWhite mana

White's unconditional exile always comes with a rebate to the opponent: Swords to Plowshares hands back life, Path to Exile hands back a land. The concession here is a 3/2 Spirit, the heaviest toll this style of removal has ever paid, because you are not padding a mana base or a life total, you are gifting a live attacker. That shifts the card from clean answer toward tempo trade and puts target selection at the center of every cast. Aim it at a creature and you often just swap their threat for a Spirit of comparable size, downgrading the problem rather than closing the book on it. The exile clause earns its keep against permanents a 3/2 cannot stand in for: a planeswalker, an artifact engine, an enchantment strangling the board, anything whose value sits outside the combat step. Trade a fresh attacker for a resource they cannot rebuild and the exchange tilts hard in your favor. What makes so steep a toll bearable is the delivery: as a Lesson, the card sits outside your deck until a board actually demands exile-quality removal, retrieved only when that moment arrives. That deferred access is what lets a removal spell gift a genuine body without ever rotting in an opening hand.

Reduce to Memory (stx)
STX · #25uncommon
Pricing
Normal: $0.20
Foil: $0.23
Oracle Text

Rules text

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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