Skip to content
Moxonomy

Reckless Ransacking

Instant1 generic manaRed mana

The +3/+2 at instant speed is serviceable pump: enough to win a damage race or blow out an unwary attacker, the ordinary work of a two-mana trick. The Treasure it leaves behind is what reshapes the commitment. A conventional trick is a full card spent on a single combat step, dead in your hand until the moment arrives and a total waste if it never comes. Here the token softens that downside: even when the buff is overkill, you have banked a mana toward next turn, so the card rarely resolves for nothing. It still needs a creature to point at, which keeps it honest as a trick rather than a ramp rock, but the rider means the floor is higher than the color usually offers on a pump spell. The Treasure also quietly enrolls it in any deck that cares about artifacts entering or a sacrifice outlet hungry for fodder. Red has spent years bolting these small "and a Treasure" clauses onto cards that already wanted to be cast, folding fixing and a sliver of ramp into a slot that was doing something else entirely. This is a clean instance of the pattern: the buff earns its keep in a fair fight, and the token keeps the card from stranding when the fight never comes.

Reckless Ransacking (ecl)
ECL · #152common
Pricing
Normal: $0.25
Foil: $0.33
Oracle Text

Rules text

Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close