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Moxonomy

Razorkin Hordecaller

Creature — Human Clown Berserker4 generic manaRed mana

The trigger is worded to reward greed. It reads "whenever you attack," not "whenever this creature attacks," which detaches the Gremlin from Razorkin Hordecaller's own combat entirely: the moment you declare one or more attackers, a 1/1 arrives, whether or not this 4/4 is among them. It can hold back on blocking duty and still spit out fodder as long as something else is turning sideways, so the token stream carries no risk on the source. Decks that split into multiple combat phases fire the trigger once per declaration, not once per turn, which is where the card stops being a beater and becomes an engine. That flexibility is also its awkwardness: a haste body in a token deck, a token maker in a beatdown deck, a fodder factory in a value shell, without fully committing to any of them. The five-mana ask is the premium you pay for that recurring stream; a haste-carrying 4/4 alone would not justify the cost, and the string of Gremlins is what does. Each new body is fresh input for the things red likes to do with disposable creatures: feed an anthem and push damage, feed a sacrifice outlet and drain, feed a death-trigger engine and grind. Left alone on a board that keeps attacking, it goes wide faster than most creatures at its cost, which is the tell that its ceiling lives in the shell around it, not in the stat line.

Razorkin Hordecaller (dsk)
DSK · #152uncommon
Pricing
Normal: $0.13
Foil: $0.24
Oracle Text

Rules text

Haste Whenever you attack, create a 1/1 red Gremlin creature token.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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