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Moxonomy

Razorfield Thresher

Artifact Creature — Construct7 generic mana

Seven generic mana for a 6/4 with no abilities is, by any standard the game has held since its early years, a non-functional rate: this is colorless filler from a design tradition where artifact-dense sets needed bodies that any deck could cast to round out a top end. The job here is not power; it is castability. By demanding only generic mana, it drops into any color combination and any artifact-themed shell, which is the entire reason a vanilla construct at this cost ever earned ink. The 6/4 split is the only real decision on the card, and it points one direction: four toughness rules out a defensive role, while six power means it trades up or races, a deliberately offensive stat line for a creature far too expensive to function as a tempo play. The construct exists to give a synergy-light deck a top-end beater that costs nothing in deckbuilding flexibility, a body to deploy when the curve runs out of cheaper plays. Beyond that there is nothing to unpack: no keyword, no trigger, no activated ability, just a large artifact body priced well above what raw stats have ever commanded.

Razorfield Thresher (som)
SOM · #197common
Pricing
Normal: $0.14
Foil: $0.21
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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