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Moxonomy

Rayblade Trooper

Creature — Human Soldier2 generic manaWhite mana

The two triggers here are halves of a single machine, and the second half only pays out when the first half is threatened. Marking a creature you control is unremarkable in isolation; the reward waits until that fortified body dies, at which point it hands back a replacement soldier. That structure changes what a stat bump is worth: a marked creature is more valuable dead than an unmarked one, which turns combat trades, chump blocks, and sacrifice effects into net-positive exchanges instead of losses. The nontoken restriction on the death trigger is the leash: the soldiers it produces cannot feed themselves back into more soldiers, so the engine grinds one real body at a time rather than looping unbounded. Warp keeps the enters trigger from arriving too late to matter. Deploy the body cheaply and early to prop up a threat now, park it in exile, and bring it back once you have a full board worth marking and feeding. Read one way it is a go-wide token strategy wearing counters as a costume; read the other, it is a counters payoff that spits out bodies. Either framing lands in the same place: put counters on things, then make dying profitable. The design is quietly aggressive about rewarding attrition, asking you to build a board you are willing to trade away rather than one you are trying to protect.

Rayblade Trooper (eoe)
EOE · #30uncommon
Pricing
Normal: $0.20
Foil: $0.25
Oracle Text

Rules text

When this creature enters, put a +1/+1 counter on target creature you control. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Human Soldier creature token. Warp 1 generic manaWhite mana (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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