Ray of Ruin
Exile is the premium removal effect: it dodges graveyard recursion, sidesteps death triggers, and answers the indestructible bodies that ordinary destruction leaves standing. What sets this apart from black's usual toolkit is the target list. Black almost never touches nonbasic lands, and here it does so with clean exile rather than destruction, folding manland answers and utility-land hate into the same spell that also handles a creature. The Vehicle clause widens the net once more, catching a permanent type most black removal ignores entirely by wording. The price for all that flexibility is written into the mana value and the timing: five mana at sorcery speed sits a full turn behind the instant-speed disruption black leans on, so this is a proactive answer rather than a reactive one. You spend it on your turn, on your terms, and the scry that follows is less a bonus than an acknowledgment of the tempo you have conceded. This is the catch-all exile black reaches for when a format asks it to answer permanent types it usually cannot: no condition on what the target is doing, no clause about the caster, just five mana to make one problematic creature, Vehicle, or nonbasic land vanish and smooth the next draw a little on the way out.
