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Moxonomy

Rattlechains

Creature — Spirit1 generic manaBlue mana

The flash grant is the part that rewires how a Spirit deck plays, and it does the work twice over: the creature itself arrives at instant speed, and once it resolves, the whole tribe can deploy during the opponent's turn or to blank a targeted kill spell before it lands. That turns a board of fragile evasive bodies into something that ambushes blockers and slips under sorcery-speed sweepers by simply refusing to commit during the main phase. The hexproof trigger reinforces the same reflex: flash it in as a permission-shaped answer, shield a threat mid-combat, and keep the tempo ledger tilted your way. It is a counterspell wearing the costume of a two-mana flier, and the body being cheap matters because it leaves enough open for a second interaction on the same turn. Every line runs through the Spirit type, and that is the constraint doing the balancing: the flash blanket applies only to Spirit spells, the hexproof only fingers a Spirit, so outside a tribe built to weaponize instant-speed presence the card is inert. The design lesson it teaches is that handing an aggressive deck flash is closer to handing it a counter suite than handing it haste. What it adds is not damage but windows, the ability to make every exchange happen on your terms rather than the caster's.

Rattlechains (psoi)
PSOI · #81srare
Pricing
Normal:
Foil: $4.50
Oracle Text

Rules text

Flash Flying When this creature enters, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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