Skip to content
Moxonomy

Rapturous Moment

Sorcery4 generic manaBlue manaRed mana

The trick to reading this is doing the arithmetic on the mana. Six mana in, five mana back out (two blue, three red), which nets a one-mana loss that most decks would never pay. The value isn't in the ramp; it's in the color-fixed refund. A deck holding this until it has a payoff for a sudden burst of Blue manaBlue manaRed manaRed manaRed mana isn't spending six mana to draw three and filter its hand: it's using the mana it already has to convert into a specific colored explosion, with the loot attached as insurance against dead draws. That reframes the sorcery from a looting spell into a ritual with a card-selection rider, which is a different and more dangerous animal. The draw-three-discard-two shape means you dig for the exact piece the mana is meant to cast while smoothing the graveyard, and the fixed color output rewards a build that wants both pips at once rather than either color alone. It's the kind of card that looks unplayable on rate and turns out to be a combo enabler, because the people who care about it aren't measuring the trade against fair play; they're measuring it against whatever the five mana lets them do the same turn.

Rapturous Moment (sos)
SOS · #219uncommon
Pricing
Normal: $0.24
Foil: $0.32
Oracle Text

Rules text

Draw three cards, then discard two cards. Add Blue manaBlue manaRed manaRed manaRed mana.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close