Rank Officer
Two engines stapled to one fragile body, and the join is the point. The enter trigger turns a card you no longer want into a 2/2 token, a straight discard-for-a-blocker trade that keeps a graveyard-driven deck moving without spending a draw on it. The activated ability then converts spent resources back into pressure: repeatable at any speed, costing a creature card exiled from the yard each time it fires and draining each opponent for two life. Note the fine print that shapes the whole loop: it demands a creature card, so the tokens the enter trigger makes cannot be fed back into it. The fuel has to be a genuine creature card sitting in the graveyard, however it got there. That constraint is what makes the loop deliberate rather than infinite. Sacrifice-based black decks always face the question of what to do with corpses once their death triggers have already paid out, and the exile clause answers it: a dead creature card still has one last job as ammunition. That makes this less a standalone threat (the 3/1 folds to almost anything) than a back-half mana sink for grindy games where both sides have run dry. And because it drains life rather than dealing damage, it slips past prevention effects and combat math entirely; the loss simply happens. The design belongs to black's oldest habit of mining its own dead, compressing discard-for-a-body and exile-for-life-loss onto a single card.
