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Moxonomy

Rampaging Cyclops

Creature — Cyclops3 generic manaRed mana

The drawback inverts the usual gang-block math. Most beaters reward you for forcing an opponent to commit multiple blockers; this one punishes exactly that, shrinking to a 2/4 the moment two or more creatures step in front of it. A single blocker leaves the full body intact, so a lone defender still eats four damage or dies trading; only the doubled-up wall saps the offense. The intent is to keep a cheap red four-drop honest on a stalled board. It presses an open or lightly defended flank at full size, but it cannot bulldoze a fortified line the way a vanilla 4/4 would, because the instant the ground clogs and multiple blockers gather, the threat deflates. That makes the debuff a lever pointed at the exact situation aggressive red wants to avoid: the grindy midgame where nobody can profitably attack. Nothing about the body distinguishes it; the conditional -2/-0 carries the entire design, a deliberate governor on a color that usually does not want to be slowed down. It reads as a product of an era when red beaters were routinely handed a downside clause tuned to the ground stall, trading raw pushing power for a stat line that behaves differently depending on how badly the defender wants to gang up.

Rampaging Cyclops (plst)
PLST · #DOM-139common
Pricing
Normal: $0.09
Foil:
Oracle Text

Rules text

This creature gets -2/-0 as long as two or more creatures are blocking it.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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