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Moxonomy

Rain of Salt

Sorcery4 generic manaRed manaRed mana

Land destruction priced for a beginner product, which is the whole story. The Portal pool stripped Magic down to its readable core: no stack, no instants, none of the interaction layers that make competitive play opaque. So its land destruction came as a plain, double-target sorcery at six mana, with none of the disruption-density that made Sinkhole or Stone Rain feared. Two lands for six is a flat rate: it does not scale, does not chain into a lock, does not punish a stumble at the speed real land destruction wants to. The card reads as the genre translated into a simpler grammar, where the lesson is "you can attack an opponent's mana" and the cost is set high enough that the lesson never tips into a strategy. What it documents is a design philosophy more than an effect: the early-product instinct that even a feel-bad archetype like mana denial deserves a representative on the simplest card pool, defanged to the point where it teaches the concept without rewarding it. The double-target clause is the one flourish, a small efficiency over destroying a single land that gives the spell a reason to exist alongside its siblings rather than a reason to see play.

Rain of Salt (usg)
USG · #206uncommon
Pricing
Normal: $0.63
Foil:
Oracle Text

Rules text

Destroy two target lands.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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