Rain of Riches
Cascade has always been a keyword about paying once and getting twice: a top-of-library dice roll bolted onto a spell you were casting anyway. This grafts that payoff onto Treasure, which reframes the whole exchange. The two tokens it makes on entry are not just ramp; they are the trigger condition for the cascade rider, so the enchantment sells you the fuel and the reward in a single package. The design tension worth noting is that the cascade only fires on the first spell each turn that a Treasure helped pay for, which quietly rewards a specific line of play: hold your biggest spell, sacrifice a Treasure into it, and let the reveal do the rest. Treasure is a superior enabler here precisely because it filters color and can be banked across turns, so the cascade fires on a spell of your choosing rather than whatever your lands happen to support. It also converts the usual Treasure sacrifice from a one-time burst into a repeatable engine, since the enchantment sits on the battlefield generating a fresh cascade window every turn you can feed it a token. The cards it wants alongside it are the ones that manufacture Treasure in bulk, turning a five-mana enchantment into a spellcasting subsidy that pays a hidden dividend on every big turn.





