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Moxonomy

Rage of Purphoros

Sorcery4 generic manaRed mana

Five mana for four damage to a creature is a rate that comes from a particular design instinct: charge a premium on the removal spell and staple on enough rider to soften the tempo hit. The scry 1 is doing exactly that work, smoothing the next draw on a turn you have spent your whole development killing one thing. The regeneration clause is a tell of when this kind of effect was built, an era when regenerating bodies were common enough that "can't be regenerated" earned a line of text rather than being assumed. As a creature answer it declines to compete on price: not a Lightning Bolt or a Doom Blade, but a backstop that pays a steep tax for size and offers a small consolation for the trouble. Four damage is the ceiling that defines it, enough to put down most midrange threats but blind to anything tougher, and the no-regeneration line closes the door on the recursive blockers that would otherwise shrug off straight damage. The cost keeps it out of the conversation where efficiency is the whole game, but the package (a high damage threshold, a regeneration lock, a card-selection nudge) is a coherent piece of color-pie work for red's habit of paying late and paying full freight for the privilege of putting damage on a creature.

Rage of Purphoros (ths)
THS · #137common
Pricing
Normal: $0.03
Foil: $0.10
Oracle Text

Rules text

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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