Raft Security Officer
A tapper with an inverted price tag, and the inversion is the whole design conversation. Most repeatable tappers charge a flat activation and let you point them at anything: this one reads the size of the target, dropping to a single generic mana against creatures with power 3 or less and holding at the full activation cost against the fatties. That inversion is the point. The threats you most want to neutralize (a giant attacker, a hasty finisher) are the ones it taxes hardest, while the small utility creatures and early aggressors it handles cheaply are often the ones you care about least. It rewards holding priority around combat, tapping down a would-be blocker or attacker before damage, and the 1/3 body sits comfortably behind the ground stall it is trying to create. The reason it never tips into an oppressive lockdown is that same cost curve paired with a two-drop's toughness ceiling: you can pin the small stuff all day, but shutting off the game-ending creature costs real mana every turn. This is a grindy defensive tool for a player who wants to trade activations for tempo rather than answer the board outright, closer in spirit to Master Decoy than to hard removal, and honest enough about its ceiling that the small-creature discount reads as the design rather than a bonus.
