Pyromantic Pilgrim
A 3/1 with haste for sets its own terms: the body arrives ready to swing, and its single point of toughness is the bill that arrival comes due on. Red common aggro leans on cards like this to keep the curve moving, a filler whose whole strategic proposition is that it can hit for three the turn it lands and then, ideally, be irrelevant. Haste on a fragile attacker changes what the card is asking you to spend: not a threat you protect, but a threat you cash in before the opponent finds the turn to answer it. It dies to nearly everything and trades down in combat, so leaving it back on defense wastes the only thing it does well. The Human Wizard line is the sole thread pointing anywhere beyond that pattern, and it is a thin one: a red beater that happens to be a Wizard clears the bar for the occasional tribal payoff without ever having been designed as one. Nothing about the card wants to be built around. It is a common doing precisely the job its stat line describes, printed to give an aggressive red deck a body when nothing flashier is on offer.
