Pyrokinesis
Read straight off the mana line, six mana for four damage split among creatures is a rate nobody would touch. The pitch clause rewrites that math: exile a red card from hand and the spell costs nothing but a card, which means it can fire on a turn you're fully tapped out, mid-combat, or in response to an opponent who attacks expecting clear skies. This belongs to the original family of "free" pitch spells, the design language Alliances built around (Force of Will is the famous one, Misdirection and Contagion fill out the cycle), and the discipline is the same across all of them: the spell is free in mana but costs two cards, so the question is never whether you can afford it but whether the board is worth a two-for-one. What separates this entry from its siblings is that it's the one pointed at creatures, which turns it into an instant-speed combat answer that ignores your own mana entirely. The divided damage is the second lever: against a token swarm or a pair of attackers it's a one-card blowout, not just a single removal spell. The rate on the mana cost is a trap; the card was never meant to be hardcast, and almost never is.








