Pyrogoyf
The Lhurgoyf template has spent nearly two decades as a fair-value beater: a body that reads every graveyard for card-type diversity and swings for whatever that count happens to be. Tarmogoyf set the pattern, and the family has grown by bolting riders onto it, but the core promise never changed: incidental combat pressure that scales with the game state. This is the version that decided the graveyard math should also be a burn spell. The enters trigger fires damage equal to the creature's own power at any target, and it fires for every Lhurgoyf you drop, this one included, so the same self-referential count that inflates the body doubles as a removal engine and a source of reach in a single four-mana slot. The family's signature stat line has always been generous toward toughness (Tarmogoyf itself is one point ahead of its power), and Pyrogoyf keeps that math, so the same count that makes the body big enough to headshot something also keeps it comfortably ahead of point-damage in combat. The catch is that the fire only pays out once per creature on the way in, which means the real payoff belongs to decks that can blink, flicker, or reanimate to re-trigger the entrance rather than decks planning to leave one fatty on the table. The design reframes what a Lhurgoyf is for: not a threat you race with, but a spell you re-cast, priced on how varied the graveyards already are when it lands.


