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Moxonomy

Pym Particles

SorceryBlue mana

The trick to evaluating a one-mana unblockable enabler is asking what happens when the plan falls apart, and here the cantrip is the answer: whether or not you cared about the attack, the spell replaces itself in hand, so it never costs you a card, only the mana. That does not make it free of conditions (it needs a target creature, so it stays stranded on an empty board), but it means the enabler carries none of the card-disadvantage risk that makes most single-use combat tricks a gamble. The pairing is deliberate: unblockable is the tempo half, the piece you slot onto a body carrying an aura, an infect count, or a combat-damage trigger you need to land, while the cantrip keeps the tempo honest by refunding the slot. The vigilance rider is the quiet third clause and the one that most changes how you use it: the creature you pushed through does not tap to swing, so it stays back to block on the crackback. That matters most when the unblockability was about connecting a trigger rather than racing, because the same attack that resolves your damage-based payoff also holds the fort. This is a piece for the deck that lives or dies on one creature's hit landing regardless of the board, structured so that on the turns it has no attack worth enabling, it simply cycles itself away.

Pym Particles (msh)
MSH · #70uncommon
Pricing
Normal: $0.22
Foil: $0.42
Oracle Text

Rules text

Target creature gains vigilance until end of turn and can't be blocked this turn. Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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