Purify the Grave
Graveyard hate priced to be a non-commitment. Most dedicated answers to graveyard strategies ask you to spend a card and often a mana to deal with the threat: this one spends a single white and exiles one card from a graveyard, then offers to do the work a second time from your own yard for another white. The flashback half is the entire point of the design. A one-shot graveyard answer is too narrow to maindeck against a field that may not even have a graveyard plan; doubling the uses for a second mana turns one card into two interventions, which is closer to the two hits a recursive threat actually demands. Instant speed lets it slip in during an opponent's upkeep, in response to a reanimation trigger on the stack, or before a flashback caster gets the chance to recast a buried spell, plucking the targeted card out of the yard before it converts into value. The single-target restriction keeps it surgical rather than sweeping: this is a tool for a specific card (a reanimation target, a key piece of delve fuel, a flashback spell sitting in the graveyard) rather than a reset button for an entire yard. It is the white answer to a problem most decks would rather not pay full freight to solve, sized so the tax of carrying it is low and the payoff arrives in two installments.

