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Moxonomy

Pulsar Squadron Ace

Creature — Human Pilot1 generic manaWhite mana

A Pilot that digs for its own payoff, then consoles itself when the dig comes up empty. The design problem here is familiar to anyone who has built a mechanic-matters common: a card that only functions when it finds a Spacecraft is dead weight in the games where it whiffs, so the version you want to run and the version you can survive drawing pull apart. The self-correcting failure clause resolves that tension cleanly. Reveal a Spacecraft off the top five and you bank it; find nothing and the 1/2 grows into a 2/3, a body still worth swinging with. Neither outcome is a blank. The look-five-take-one shape does quieter work than raw card advantage: it is card selection filtered toward a single card type rather than draw, so a deck concentrated on Spacecraft gets rewarded without the card ever demanding that concentration, and the random-bottom clause means it never smooths your subsequent draws. What lifts it above a filtering trigger is the counter as consolation, a symmetry that guarantees relevance in both directions and reduces the deckbuilding question to a single number: how many Spacecraft justify running it at all.

Pulsar Squadron Ace (eoe)
EOE · #28uncommon
Pricing
Normal: $0.11
Foil: $0.19
Oracle Text

Rules text

When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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