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Moxonomy

Psychic Theft

Sorcery1 generic manaBlue mana

Blue theft effects usually pry a creature or a permanent loose; this one reaches into the part of an opponent's hand that is normally untouchable from the outside, the spells themselves. You make the opponent reveal their hand, pull out an instant or sorcery, and rent it: the card is yours to cast until the next end step, after which it goes home unless you spent it. That return clause is what stops this from being a clean two-for-one. You are borrowing a spell, not pocketing it, and the lease expires fast enough that you usually have to fire the stolen card this turn or lose access entirely. The instant-or-sorcery restriction matters just as much: it cannot lift a creature or a planeswalker off the top of a hand, only the burn, the counter, the removal the opponent was sandbagging for a reason. Cast at the right moment it reads someone's hand and turns their best answer into your tempo, a sharper effect than the rate suggests. But the same narrowness is why it never found a real home. The card needs the opponent to be holding exactly the right kind of spell, and needs you to have the open mana to cast it on the spot. Two conditions that rarely line up at once, in service of an effect that only sometimes pays off.

Psychic Theft (pcy)
PCY · #40rare
Pricing
Normal: $0.28
Foil: $5.96
Oracle Text

Rules text

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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