Prowling Felidar
Landfall on a creature has always fought its own math: the payoff wants a flooding game, but a body that only grows while lands keep coming is thin the moment the draws dry up. This design answers that by banking every land drop as a +1/+1 counter, so the growth is permanent rather than a turn-of-arrival pump. That matters against damage-based sweepers most of all: a landfall payoff that mints tokens gets erased by any small sweep, while a creature that has spent three or four land drops climbing into the fours and fives simply shrugs off a two- or three-point board wipe and keeps attacking. Vigilance is the load-bearing keyword. It lets the accumulated size work both ends of the board, holding a blocker back while still swinging, so the counters you spent lands to earn never sit idle on defense. The result rewards exactly the grindy, land-heavy game those decks are already trying to play: a threat that gets meaningfully larger over the turns you were spending on land drops anyway, and one that keeps guarding the flank while it inflates. It lives in the plain-payoff tier of the landfall lineage rather than the explosive one; no trample, no evasion, no card advantage stapled on, just a steadily swelling attacker-blocker for decks built to make more than one land drop a turn, in a color that rarely gets to turn flooding into anything at all.



