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Moxonomy

Predict

Instant1 generic manaBlue mana

Most cantrips guess at the future; this one bets on it. You name the card before the mill, so the payoff isn't random card advantage but a wager on what's sitting on top of a library. Cast on your own deck, it rewards knowing exactly what's left to draw: name the four-of you're stacked with, name the card you scryed to the top, name a redundant piece in a deck thin enough that the odds tilt your way. Hit, and two mana at instant speed nets you a card; miss, and you've simply replaced the spell. The difference between those outcomes is purely information, which is why it pairs naturally with anything that fixes or surveils the top of a library, where the guess stops being a guess and starts being a setup. Cast at an opponent, it becomes a read on their deck instead, a far harder bet and rarely worth the slot. What sets the design apart is that the upside hides behind a skill check rather than a deckbuilding restriction: it asks the caster to know their own list cold rather than to clear a triggering hoop like spectacle or threshold. The reward scales with how much you've already done to engineer the answer, a quieter and more demanding kind of payoff than most card draw offers, and one that ages well precisely because the skill it taxes never goes out of fashion.

Predict (sld)
SLD · #2156uncommon
Pricing
Normal: $0.79
Foil:
Oracle Text

Rules text

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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