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Moxonomy

Pounce

Instant1 generic manaGreen mana

Fight has always been green's compromise on removal: the color that can't burn a creature or exile it gets to point two animals at each other and let combat math sort the rest. What separates this version from the baseline fight spell is the instant speed. Where many of green's early fight cards locked the effect to sorcery timing (you swing your creature into theirs on your own turn, no surprises), this one moves the window to the end of an attack, after blockers, or on an opponent's combat. That timing flips the spell from a clunky pseudo-removal into a genuine combat trick: hold up two mana, let an attacker commit, and turn a creature you control into a removal spell that also profits from its own untapped body. The cost is the same constraint every fight card carries: you need a creature on the board big enough to win the exchange, and your creature takes the return damage, so a trade that looks clean on paper can leave your blocker dead or chumped into uselessness. That dependence on board state is why fight has never been priced as a clean removal spell. The instant-speed access is the lever that pushes this one past the rate it appears to offer.

Pounce (xln)
XLN · #200common
Pricing
Normal: $0.22
Foil: $0.51
Oracle Text

Rules text

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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