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Moxonomy

Port Inspector

Creature — Human1 generic manaBlue mana

Most snooping bodies reward you for connecting or for entering the battlefield, where the timing of the peek is yours to dictate. This one hands that decision to the opponent: the trigger fires only when the creature becomes blocked, and a 1/2 is precisely the attacker a defender shrugs off, taking one damage rather than spending a blocker. When they do block, it is usually with a 2/2 or larger that trades for nothing, so the reveal lands in the exact moment the defender has decided the swing was irrelevant. The information is most available when the combat itself mattered least. That tilts the card away from reliable reconnaissance and toward bluffing instrument: you are pricing a thrown-away attacker against the chance to read the hand before deciding whether to hold up a trick, push further on the board, or play around the counterspell you were dreading. Whatever the peek shows reshapes the rest of the turn, not the attack that triggered it. The design comes out of a long-running fascination with hidden information as a resource, here pointed straight at the combat step, treating knowledge as the prize and a stalled attacker as the cost of admission. The restriction is honest even as it makes the card unexciting: the peek is genuinely hardest to extract in the spot you would most want it.

Port Inspector (mmq)
MMQ · #90common
Pricing
Normal: $0.13
Foil: $0.54
Oracle Text

Rules text

Whenever this creature becomes blocked, you may look at defending player's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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