Skip to content
Moxonomy

Pore Over the Pages

Sorcery3 generic manaBlue manaBlue mana

The land-untap clause is the whole idea, and it changes the math on what looks like an ordinary five-mana draw spell. Untapping up to two lands effectively refunds part of the cost, so the net investment lands closer to three mana for a three-cards-minus-one loot at sorcery speed. That refund isn't free card advantage; the discard clause trims one back, so you net two cards and select which is worth keeping, but it also feeds graveyard strategies that want a card in the bin. The design tension it resolves is the perennial blue problem of paying full retail for card flow: draw spells that cost five tend to sit dead in the early game, and this one answers that by handing back the mana to hold up a counter, a bounce spell, or a second play in the same turn. It rewards a manabase heavy on untapped sources and lands with abilities worth re-triggering, since the two untapped lands can be spent again immediately. What keeps it honest is the sequencing: you draw before you untap and discard last, so the fresh cards inform the discard, but you commit the full five mana up front and only recoup it after resolution. A workmanlike blue engine piece built for decks that want to loot, dig, and keep mana open on the same turn.

Pore Over the Pages (sir)
SIR · #86uncommon
Pricing
Normal: $0.14
Foil:
Oracle Text

Rules text

Draw three cards, untap up to two lands, then discard a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close