Poppet Stitcher // Poppet Factory
Two spells worth of chaff turn the front face into a token engine, and the decayed clause is the tax it charges: every Zombie it makes can swing exactly once before it sacrifices itself, so the Stitcher wants a wide board and can never keep one. That is the pivot the design turns on. Cast enough instants and sorceries to flood three tokens onto the battlefield, flip on your upkeep, and the back face rewrites the very rule that was holding you back: it strips the abilities off your tokens, which erases the decayed drawback wholesale, and sets them all to a uniform 3/3. The disposable one-shot attackers become a permanent, resettable army. The transform is a fork rather than a switch, too, with the artifact able to flip back on a later upkeep to start manufacturing fresh Zombies again, though few boards ever want to walk the decayed penalty back once it is gone.
The elegance is that both faces feed the same plan from opposite directions: the Stitcher generates volume at the cost of durability, and the Factory converts that volume into durability at the cost of generation. It is a token-matters payoff that also functions as its own anthem and its own removal for the drawback keyword it distributes, all folded into a single transforming permanent that asks only that you keep casting spells.




