Polluted Dead
Land destruction smuggled into a body, paid out only when the body is already spent. The five-mana 3/3 is a deliberately bad rate, and that is the point: the destruction is back-loaded onto death, so the card never threatens to be a tempo play. You commit a creature to the board, trade it in combat or sacrifice it, and the land falls as a parting gift rather than a proactive strike. That structure belongs to a familiar common-rarity template that bolts a removal rider onto a fragile attacker, where the body buys entry and the death trigger is the actual purchase. Compared to dedicated land destruction, which spends a card to set an opponent back a turn, this asks you to extract value from the creature first and treats the destroyed land as a secondary return on an investment you were making anyway. Death matters here in proportion to how willingly your board feeds it: sacrifice outlets and profitable blocks convert the Zombie from a mediocre beater into a slow grind on the opponent's mana, picking off a land each time it hits the yard. It is a modest, honest design: filler that asks for patience rather than tempo, and pays in attrition rather than disruption.
