Polis Crusher
Built for an era when enchantments were the load-bearing wall of the format, this is a creature whose entire kit is pointed at one card type. Protection from enchantments means no enchantment can block it, target it, or hold it down: pacifism effects, aura-based removal, and enchantment blockers all fall away against it. That does not make its attacks unstoppable, since ordinary creatures and non-enchantment interaction can still trade with it or turn it aside. What the protection guarantees is narrower and more precise: enchantments specifically cannot answer it, which sets up the payoff. Pay the monstrosity cost and every hit strips an enchantment off the defending player, so the body the enemy's enchantments cannot touch turns around and dismantles them one connection at a time. The structure is unusually single-minded: the protection clears the defensive layer that would normally shut a beater down, and the combat trigger converts each landed hit into a Disenchant the enchantment player is poorly positioned to prevent. Most hate bears solve their problem by standing on the board; this one solves it by connecting and taking something with it. The cost of aiming this precisely is obvious: against a deck running no enchantments, the trigger is dead text and you are left with a 4/4 trampler that grows into a 7/7 for a steep additional investment. That conditionality is the whole bargain a targeted answer-on-a-stick is meant to make: overwhelming when its axis shows up, forgettable when it does not.
