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Moxonomy

Playful Shove

Sorcery1 generic manaRed mana

Red rarely gets to draw a card without paying for it somewhere, so the design lever here is how small the payload is. One damage is not a removal spell in any meaningful sense: it clears a mana dork, pings a one-toughness utility creature, finishes a chump attacker, or goes to the face when nothing better presents itself. The point is that the damage never has to matter. This is a cantrip first, dressed as a ping, and the ping is the tax red pays to touch the card-advantage well the color is otherwise walled off from. That framing changes how you value it: you are not asking whether one damage answers a threat, you are asking whether a two-mana cantrip that occasionally trades up is worth a slot. The touchstone is Shock as a rate, but the closer relatives are the small red cantrips built to smooth curves and keep hands flowing rather than to kill anything. Spell-for-spell it looks unimpressive, and reads very differently once you count how many dead draws it quietly converts into live ones.

Playful Shove (blb)
BLB · #145uncommon
Pricing
Normal: $0.25
Foil: $0.27
Oracle Text

Rules text

Playful Shove deals 1 damage to any target. Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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