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Moxonomy

Piston-Fist Cyclops

Creature — Cyclops1 generic manaBlue or Red manaBlue or Red mana

A 4/3 for three mana is aggressively costed for the body alone; the defender is the toll, and casting an instant or sorcery this turn pays it. That conditional turns a wall into a beater for the cost of doing something you were already inclined to do in a deck full of cantrips and burn, which is the design's whole pitch: reward the spellslinging archetype that struggles to find a creature worth the slot. The toggle resets each turn, so attack permission is a recurring check the deck has to pass rather than a one-time unlock, keeping the body honest against opponents who can strip your spells or race you on the turns you keep mana up for interaction. It sits in a lineage of creatures whose ability to attack is gated on noncreature-spell activity, the prowess-adjacent space where a cheap body asks the spell-heavy deck to keep doing what it does and converts that activity into pressure. The cleaner the body, the sharper the tension: a 4/3 clocks fast enough that the deck genuinely wants to attack, but the defender clause means a turn spent only developing or holding up countermagic leaves the Cyclops standing still. The card is most itself in the deck that never wants to stop casting spells anyway.

Piston-Fist Cyclops (grn)
GRN · #217common
Pricing
Normal: $0.03
Foil: $0.25
Oracle Text

Rules text

Defender As long as you've cast an instant or sorcery spell this turn, this creature can attack as though it didn't have defender.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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