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Moxonomy

Piper of the Swarm

Creature — Human Warlock1 generic manaBlack mana

The Pied Piper as a rules engine: the folk tale bends here from luring rats out of town into conscripting them into a machine that steals your opponent's best creature. The three abilities form a self-contained loop meant to be run in order. First the static: menace on every Rat you control, which quietly turns a pile of 1/1s from chump fodder into attackers that demand two blockers each. Then the token-maker, refilling the swarm one Rat per turn off a tapped body. Finally the payoff, a sacrifice of three Rats to seize a creature outright. That ordering is what carries the design: the theft ability costs not just mana but the tokens you have spent turns manufacturing, so the card trades patience for permanent card advantage rather than a fast tempo swing. What balances it is that clock. Three Rats is a real commitment when the only reliable source produces one at a time, so the control-magic payoff arrives late and telegraphed, and an opponent who can pressure a fragile 1/3 or answer the tokens gets to unplug the engine before it fires. The result folds tribal sacrifice fodder, a go-wide evasion buff, and a control-magic finisher into a single two-drop, all keyed to Rats specifically.

Piper of the Swarm (sld)
SLD · #7074rare
Pricing
Normal:
Foil: $3.81
Oracle Text

Rules text

Rats you control have menace. 1 generic manaBlack mana, Tap: Create a 1/1 black Rat creature token. 2 generic manaBlack manaBlack mana, Tap, Sacrifice three Rats: Gain control of target creature.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

7 sets
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