Phoenix Chick
Death is a resource here, not a setback: this evasive attacker dies willingly in combat, under a bigger blocker, or into a sacrifice outlet, and then buys its way back for a second swing. The recursion is deliberately narrow. It only fires when three or more creatures attack, so it never crawls back in a stalled game or a control mirror; it returns only when you are already turning the whole board sideways, and it always returns the same way, a 2/2 tapped and attacking with a single fresh counter. Do not misread that as an escalating threat: counters vanish when a card hits the graveyard, so every recursion resets to the base body plus one counter. It refuses to stay dead, but it never grows across loops. The inability to block is the honest price of the deal: a recursive evasive body that also held the ground would be a very different animal, so the card is locked into pure aggression by fiat rather than by choice. Red has chased this shape of resilient attacker for years, usually keying the return off spells cast or lands dropped. Tying it instead to a wide attack points the design squarely at token-and-swarm builds, where the tax is trivial and the trigger condition is met almost by default.
