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Moxonomy

Pheres-Band Warchief

Creature — Centaur Warrior3 generic manaGreen mana

The lord template applied to a tribe that barely existed. Centaurs have never had the numbers to anchor a deck the way Goblins or Elves do, so this is a tribal payoff in search of a tribe: a 3/3 with vigilance and trample that hands every other Centaur you control the same keyword pair plus a stat bump. The interesting part is what it grants rather than what it costs. Vigilance and trample together turn a board of green midrange bodies into attackers that don't surrender the back rank, which is exactly the profile a wide green deck wants and exactly the keyword combination green hands out least often at the lord level. Where most tribal lords stack raw power, this one stacks a combat posture: attack with everything and still hold the fort, then push the leftover damage through chump blockers. The catch is the structural one narrow lords carry: its anthem and its keyword grant only reach Centaurs, and the pool of Centaurs worth running has always been thin, so the card spends most of its text on a creature type that rarely fields a critical mass. Outside a dedicated Centaur build it is a 3/3 for four with two useful keywords and no one else to buff; inside one, it is the closest thing the type has to a finisher.

Pheres-Band Warchief (jou)
JOU · #135rare
Pricing
Normal: $0.23
Foil: $0.68
Oracle Text

Rules text

Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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