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Moxonomy

Pharika's Disciple

Creature — Centaur Warrior3 generic manaGreen mana

Stacking deathtouch onto a renown creature builds a one-time combat squeeze onto a single common-rarity body. Renown wants the creature to connect with a player; deathtouch punishes any blocker that steps in front of it. A defender who chumps stops the counter from landing but loses a creature for the privilege; one who declines to block hands over both the free hit and the permanent upgrade. That double-bind is the entire reason for pairing the two keywords, and it teaches the interaction to newer players without a rules seminar attached. The crucial detail is that renown fires exactly once: once combat damage lands and the body grows to 3/4, the creature is renowned and the counter machinery shuts off for good. What deathtouch keeps doing after that is hold a flank as a deterrent rather than a disposable trade, since any blocker still dies to a sliver of its combat damage. This is a modest green midrange creature doing a demonstration job, showing how an aggression-forcing mechanic and a combat-math mechanic sharpen each other when they share a body: the growth is the carrot that gets it swinging, and the deathtouch is the stick that makes every block after the first a bad deal.

Pharika's Disciple (ori)
ORI · #194common
Pricing
Normal: $0.13
Foil: $0.30
Oracle Text

Rules text

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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