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Moxonomy

Phantasmal Shieldback

Creature — Turtle IllusionBlue mana

The Illusion drawback is old news: since the first Phantasmal creatures appeared, "becomes the target of a spell or ability, sacrifice it" has been the standard tax for undercosted blue bodies. What separates this Turtle from its predecessors is that the sacrifice clause stops being a pure liability. A vanilla Illusion punishes you for playing a creature that evaporates the moment an opponent commits removal to it; this one turns that same event into a refund, so they spend a card to kill your one-drop and you draw a card to come out even on the exchange. Three toughness for a single mana is what makes the trade genuinely awkward for the attacker: combat rarely dislodges a wall that stubborn, so anyone who wants it gone has to point a spell at it, which is exactly the interaction that feeds you a card. The willing sacrifice is the line worth chasing: any outlet you control converts the Turtle into a fixed-price cantrip that also spent several turns holding down the ground. It is a small, precise piece of engine work dressed as a blocker, the rare Illusion whose downside is the whole point.

Phantasmal Shieldback (j25)
J25 · #8uncommon
Pricing
Normal: $0.34
Foil:
Oracle Text

Rules text

When this creature becomes the target of a spell or ability, sacrifice it. When this creature dies, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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