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Moxonomy

Pest Summoning

Sorcery — Lesson1 generic manaBlack or Green manaBlack or Green mana

The two 1/1s that an aristocrats deck runs not for their bodies but for their exits. The death trigger stapled to each Pest reframes what the tokens are: disposable fuel that repays a point of life when it leaves, so every sacrifice outlet, blocker trade, and board wipe converts spent bodies into incremental lifegain. That payout stacks in one direction only (you gain, the opponent does not lose), which keeps the card an attrition engine rather than a clock, and matters more than the raw rate. Two vanilla-sized tokens for the cost is unremarkable on the turn it resolves; the value is spread across the several turns after, which is the pace an engine deck wants. What completes the design is the Lesson typing. Rather than occupying a fixed maindeck slot, it sits in a Learn-accessible pool that a spell can reach for on demand, letting the deck treat it as a tutorable resource pulled in exactly when the sacrifice engine is online instead of a card drawn at random. The hybrid pips widen the shells it fits, promising both colors' payoffs whether the deck leans black, green, or genuinely both. It does very little the moment it lands and quite a lot over the turns that follow, which is precisely the shape of a card built to keep an incremental sacrifice loop fed.

Pest Summoning (stx)
STX · #211common
Pricing
Normal: $0.16
Foil: $0.31
Oracle Text

Rules text

Create two 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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