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Moxonomy

Person of Interest

Creature — Human Rogue3 generic manaRed mana

The self-suspecting body is the mechanical wrinkle worth pausing on. Suspect is normally a downside pinned on your opponents' creatures: menace makes them harder to block, but the can't-block clause turns them into liabilities on defense. Here the drawback is applied to your own attacker on purpose, and the token it makes is the counterweight. The 2/2 Human Rogue walks in unable to block, so the 2/2 Detective it spawns is the stationary half of the pair: a wall the suspected body can't be, a blocker that holds the ground the aggressor is committed to abandoning. That split is the whole design logic. You get four power across two bodies for the mana, but the power is deliberately unbalanced toward the red plan, with the white-and-blue token quietly covering the defensive gap suspect opened. It is a tidy demonstration of how a keyword built to punish opponents can be repriced into an upside when you own both sides of the transaction, and of the Detective token as a resource this era's designs kept handing out as connective tissue between the mechanic and the format's investigate-and-clue plumbing.

Person of Interest (mkm)
MKM · #139common
Pricing
Normal: $0.04
Foil: $0.04
Oracle Text

Rules text

When this creature enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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