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Moxonomy

Pendrell Mists

Enchantment3 generic manaBlue mana

A symmetrical tax on existence itself, and one of the purest distillations of the "everything pays upkeep" design current that ran through this era. Where most enchantments punishing creatures pick a side, this one rewrites the upkeep step for every creature on the table, the controller's own included. The genius is in who actually pays: the player flooding the board with bodies bleeds a mana per creature every turn, while the player running a lean count of expensive, individually impactful threats barely notices the bill. It functions as a soft creature-count ceiling rather than a wrath, asphyxiating go-wide strategies and token swarms without ever destroying anything outright. The friction lives entirely in the sacrifice clause: each creature is sacrificed individually unless its controller pays, so the cost scales linearly with how greedy the board has gotten. That structure makes it a control card disguised as an even-handed enchantment; you build around it by simply fielding fewer creatures than your opponent, or none, and let the upkeep trigger do the pruning. Effects that tax permanents per-turn rather than gating them at the point of cast are a design space Wizards has revisited cautiously, precisely because the asymmetry here is real even when the text reads perfectly fair.

Pendrell Mists (wth)
WTH · #47rare
Pricing
Normal: $12.46
Foil:
Oracle Text

Rules text

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 generic mana."
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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