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Moxonomy

Paranoid Parish-Blade

Creature — Human Soldier2 generic manaWhite mana

Stapling delirium to a white beater is a small act of design provocation, because white is the color least built to satisfy it. The keyword rewards a graveyard stocked with four different card types, and white mills nothing, discards nothing, and cycles few noncreature permanents into the yard on its own. So the incentive here pulls a white deck toward valuing its own dead cards, an axis the color rarely cares about: it quietly asks for fetchlands, cheap artifacts, and early instants and sorceries spent to seed the yard before the bonus reliably comes online. When the condition is live, the body gains +1/+0 and first strike, which flips combat math in the right direction, punching through bigger blockers and winning trades it would otherwise lose. When the condition is not live, it is a serviceable curve-filler that simply attacks into open ground. The whole design lives in the gap between that floor and that ceiling, and in how much work a deck is willing to do to close it: a delirium payoff dressed as a plain aggressive creature, testing whether the deck around it earns the upgrade.

Paranoid Parish-Blade (soi)
SOI · #33uncommon
Pricing
Normal: $0.04
Foil: $0.13
Oracle Text

Rules text

Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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