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Moxonomy

Papercraft Decoy

Artifact Creature — Frog2 generic mana

A body that wants to die, priced so its death is worth something. The 2/1 frame is deliberately fragile: it trades in combat, chumps and blocks, and gets sacrificed without regret, and every one of those exits offers the same optional deal. Pay two, draw a card. The trigger fires on leaving the battlefield rather than on death, which is the quiet reach of the design: it cashes in when the Frog is bounced, blinked, exiled, or shuffled away, not just when it dies. That distinction turns it into a repeatable draw engine for any deck that flickers or returns its own creatures, since each round-trip is another optional card. The payment clause is what keeps the effect from being free value: you only draw if you have the mana and want to spend it, so the card asks a question at the exact moment it dies rather than handing you a reward you did not choose. Its ancestors are the artifact creatures built to be spent, the ones whose value hides in their removal from play, but most of those front-load the payoff into an enters trigger. Anchoring the reward to leaving the battlefield instead is what makes it a natural fit for sacrifice outlets and blink effects rather than a simple cantrip stapled to a body.

Papercraft Decoy (neo)
NEO · #253common
Pricing
Normal: $0.33
Foil: $0.18
Oracle Text

Rules text

When this creature leaves the battlefield, you may pay 2 generic mana. If you do, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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