Papalymo Totolymo
Two mana buys a spellcast-triggered drain that fires the moment you cast a noncreature spell: one damage to each opponent, one life to you, no cap, no cooldown, and it happens whether or not the spell resolves. That much is a familiar Orzhov engine, the kind of incidental attrition that rewards a low-to-the-ground shell packed with instants and sorceries. The sacrifice ability bolted underneath is what gives it teeth. For four mana, a tap, and the card itself, it converts the turn's incidental pings into a forced sacrifice: every opponent who lost life this turn gives up their biggest creature, chosen by power. The two halves are built to feed each other, and the cost structure is doing the balancing work. The drain is passive and free; the removal demands the tap symbol, so the engine cannot fire on arrival, and it demands the body itself, so it is meant to be cashed out rather than looped. The tap requirement also means summoning sickness gates the payoff, forcing you to spend a turn chipping opponents down before the edict comes online. Because the activation only strips creatures from players who already lost life, the passive damage is the qualifier and the sacrifice is the reward: a delayed edict that hits everyone at once and pulls their top-end threat instead of letting them chaff off a token. That reframes a mono-drain trinket as a punish-the-wide-board enabler.

