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Moxonomy

Paleontologist's Pick-Axe // Dinosaur Headdress

Artifact — Equipment // Artifact — Equipment

Swing, draw, discard: the front face is a looting engine bolted to a creature, the kind of card-selection that keeps an aggressive board stocked without asking for its own slot. That much is unremarkable. The real design lives in the transformation. Paying the craft cost exiles the Equipment alongside one or more of your creatures (from the battlefield or the graveyard), and because it is exile rather than sacrifice, no death or sacrifice triggers fire on the way out. The flipped headdress then attaches and turns its wearer into a copy of whichever exiled creature you tagged as the Equipment came down. The two faces reward opposite instincts. The loot-axe wants to ride something cheap and evasive that connects turn after turn; the headdress wants you to have fed a genuinely expensive or build-around body into the craft, so the copy is worth wearing. The trick that makes the card cohere is that the exile functions as storage, not loss: the exiled cards become the menu the headdress reads from, and your choice locks the moment the Equipment attaches. Every piece of this happens on your main phase, because craft carries an explicit sorcery-speed restriction. You spend the creatures and the mana to reprint your best body onto a fresh wearer, which is a slower, more deliberate value loop than the aggressive front face first suggests.

Paleontologist's Pick-Axe // Dinosaur Headdress (lcc)
LCC · #16mythic
Pricing
Normal: $0.44
Foil: $0.94
Oracle Text

Rules text

Whenever equipped creature attacks, draw a card, then discard a card. Equip 1 generic mana Craft with one or more creatures 5 generic mana (5 generic mana, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // When this Equipment enters, attach it to target creature you control. As this Equipment becomes attached to a creature, choose an exiled creature card used to craft this Equipment. Equipped creature is a copy of the last chosen card. Equip 2 generic mana
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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