Skip to content
Moxonomy

Palace Familiar

Creature — Bird1 generic manaBlue mana

The two mana buys a blocker that refuses to die for free. A 1/1 flier trades up against ground attackers or holds back something evasive, and when it finally falls (to combat, to removal, to a sacrifice outlet), the dies trigger draws a card so the tempo loss is never a card loss. That draw-on-death trigger is the whole design ethos of the small-blue-flier-with-upside lineage: the body is disposable on purpose, built to be spent rather than protected. A blocker you are happy to lose is a different strategic object than one you must defend, and this is squarely the former. It slots cleanly into any deck that wants bodies to feed a sacrifice engine, since the death trigger turns each sacrifice into a cantrip rather than pure attrition, and the flying gives it a backup plan as a chip-damage clock when nothing wants to eat it. The rate is modest by design: a 1/1 for two does little on its own, and the draw is the payment that keeps the card from being a dead topdeck in the late game. What it offers is consistency rather than impact, the kind of low-variance filler that keeps a curve smooth and a hand stocked without ever asking to be the centerpiece.

Palace Familiar (dtk)
DTK · #69common
Pricing
Normal: $0.06
Foil: $0.45
Oracle Text

Rules text

Flying When this creature dies, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close