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Moxonomy

Overgrown Zealot

Creature — Elf Druid1 generic manaGreen mana

Ramp usually accelerates a curve. This druid accelerates a keyword. Its first tap is the standard any-color fixing you would expect from a green two-drop, and the 0/4 body outlives the combat math that kills most one-toughness accelerators. The second tap is the specific idea: two mana of a single color, sealed off entirely for turning face-down permanents face up. Disguise and manifest cards each carry a turn-cost to unmask, and that reveal price is frequently the friction that keeps hidden permanents balanced; here is a creature whose entire second gear exists to pay that toll faster, doubling color output but only down that one narrow pipe. Strip the second line and you have a serviceable if unremarkable green dork with an unusually durable frame. Leave it on and full efficiency arrives only in a shell stocked with disguised or manifested cards. The color restriction on the flip mana is the honest half of the bargain: that extra pip cannot be cashed toward a spell, only toward the reveal, so the doubling is never free ramp, it is fuel that needs face-down cards to spend on. Absent that context, the card is a wall that taps for one, which is precisely why the extra output is priced where it cannot leak into your general curve. It stands as a rare instance of acceleration built for a mechanic rather than a mana count.

Overgrown Zealot (dsk)
DSK · #193uncommon
Pricing
Normal: $0.20
Foil: $0.23
Oracle Text

Rules text

Tap: Add one mana of any color. Tap: Add two mana of any one color. Spend this mana only to turn permanents face up.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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