Othelm, Sigardian Outcast
The reanimation is narrow by design: only creatures that died this turn, only your own graveyard, and only tapped when they come back. Othelm's own tap symbol is what keeps this from being a repeatable Reveillark loop and points the card squarely at the sacrifice-and-recur value engine instead of the big-splashy reanimation deck. What you want here is a steady stream of small creatures dying to something (a sacrifice outlet, a chump block, a fight spell) and Othelm quietly returning them the same turn to re-trigger enters-the-battlefield effects. The tapped return means the returned body will not block, so this is an aristocrats support piece, not a defensive one. The real headline is the partner variant: Friends forever lets Othelm anchor a two-commander build, which matters because a repeatable recursion outlet is exactly the kind of glue a fragile creature-value strategy wants without spending a full slot on a payoff. Green-white recursion has usually meant flicker or the occasional Sun Titan; this offers something rarer in the color pair, a battlefield return that rewards you for having a graveyard worth dipping into on the turn a creature actually dies rather than the turn after. The 2/2 body is beside the point. You are not playing this to attack; you are playing it to make every creature that hits your graveyard worth putting back into play.

