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Moxonomy

Orzhov Enforcer

Creature — Human Rogue1 generic manaBlack mana

Every interaction an opponent has with this 1/2 is a losing trade, and that is the entire point. Block it in combat and lose a creature to deathtouch. Kill it and hand over a 1/1 flier for the trouble. Ignore it and take a poke that still threatens to trade up on the crackback. The deathtouch turns a small body into something any attacker must respect; the afterlife token means removing it or blocking through it still costs tempo and board presence. That double duty is the design: two functions stapled onto a cheap creature that refuses to leave the battlefield cleanly. For sacrifice and aristocrat strategies the split is the actual payload. One creature becomes two, one of them airborne, and each half can feed an outlet or fuel a death trigger; in that context the deathtouch is almost incidental, a nice defensive tax on a card you were going to sacrifice anyway. What makes the pairing durable is that it rewards patience on defense and value on offense without asking for setup or a build-around commitment. An unassuming two-drop that quietly overperforms because there is no clean answer to it: every line the opponent picks leaves them a body down, a tempo step behind, or a flier worse off.

Orzhov Enforcer (plst)
PLST · #RNA-79uncommon
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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