Skip to content
Moxonomy

Orochi Hatchery

ArtifactX generic manaX generic mana

Pay X twice for the charge counters, then five more and a tap to cash them in. As an artifact it has no summoning sickness, so a player who can muster the activation cost the same turn can fire it immediately; the practical limit is mana, not patience. That mana, though, is the whole problem: a hatchery built for ten counters wants X set to ten, a twenty-mana commitment before a single snake exists, plus another five to convert. That arithmetic only pencils out in a game drifting well past the point where one hard cast decides anything. What it actually sells is repeatability. The counters stay put; the activation recurs every turn you can spare five mana, so the same artifact that looks absurd as a one-shot becomes a snake faucet that floods the board across multiple turns. This is mana-storage design in its rawest form, a battery you fill once and discharge on your own schedule. There are faster ways to make tokens and faster ways to empty a swollen mana pool, but few that let a stranded flood convert into a standing army with no spell to draw and no creature on the stack to lose to a counter. The cost structure makes a token engine out of surplus mana, which is exactly what a deck has too much of once the long game has become the only game being played.

Orochi Hatchery (chk)
CHK · #266rare
Pricing
Normal: $0.97
Foil: $10.96
Oracle Text

Rules text

This artifact enters with X charge counters on it. 5 generic mana, Tap: Create a 1/1 green Snake creature token for each charge counter on this artifact.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close