Orazca Frillback
Four power on turn three is a number that usually lives in rare aggressive shells, and the way a green common pays for it tells you what kind of aggression the set wanted. Here the toughness foots the bill: two means this trades down to nearly anything that pushes two damage, dies to the incidental burn every good deck carries, and gets eaten in the red zone by blockers it cannot profitably attack into. That asymmetry (high power, glass jaw) is the classic green beater compromise, a lineage running back through cards built to hit hard once and never asked to hold ground. The body is a clock, not a wall, which dictates how it wants to be deployed: ahead on board, swinging into an opponent who is already behind, where four power closes faster than two toughness can be punished. The Dinosaur tag gives it a tribal hook that matters in a build organized around one, but the design makes no pretense of doing more than a single thing. It is a fragile, hard-hitting creature asked to press an advantage, not to trade evenly or defend, and the two toughness is the whole reason the rate is legal on a common.

