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Moxonomy

Oran-Rief Invoker

Creature — Human Shaman1 generic manaGreen mana

The Invoker cycle ran on one promise: an activated ability priced at exactly eight generic mana, colorless in every sense, so that any deck flooding on lands has a sink to point the surplus at regardless of what color it is. The green entry converts a plain 2/2 into a 7/7 trampler for that fee, a bargain the whole cycle demonstrates in miniature. As a body it is a turn-two blocker, modest and forgettable once the board stalls; the activation is a lever you reach for only when the game has run long enough to leave you with nothing better. The inefficiency is the point: eight mana for +5/+5 and trample is a deliberately steep rate, relevant only in the grindy, resource-rich games where mana has outrun spells. Trample is what keeps the payoff from collapsing, since a 7/7 with no evasion simply eats a chump block and gets nowhere; the keyword turns raw size into damage that connects. This is a teaching design as much as a playable one, a clean illustration of how a low-rarity creature can matter across the entire arc of a game without ever exceeding a commons-and-uncommons rate. Floor and ceiling are both legible on the first read, and neither pretends to be more than it is.

Oran-Rief Invoker (bfz)
BFZ · #182common
Pricing
Normal: $0.04
Foil: $0.10
Oracle Text

Rules text

8 generic mana: This creature gets +5/+5 and gains trample until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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